While it may seem unexciting at first, the bonuses all pile up to become wildly out of hand. ![]() These range from the wildly exciting “Pets can pick up and salvage white, blue, and yellow gear”, to basic stat increases like 15% dodge. It’s kind of like a passive skill tree from other games. In return, each specific node grants you a passive power corresponding to the seal you unlocked. IE, Unlock 5 will cost the same no matter if you went down one path or the other. These increase in difficulty for each step of the way, regardless of which path you choose. For each node (“seal”) you want to unlock, you need to sacrifice a specific set of items to unlock a seal. The Altar of Rites is unlocked from the get-go. I made a separate Altar of Rites guide because it’s there’s a few choices and timings you want to know about. Blizzard confirmed that not only were there no new dungeons, they had no intention to create them.S28’s unique mechanic is the Altar of Rites. ![]() When the first of these new sets were released it was queried whether new set dungeons would be created for them. It is not a bug that the new sets do not have dungeons associated with them. This means that in a season where the Haedrig’s Gifts grant these sets, in order to complete the Season Journey tasks for completing and mastering a Set Dungeon, you are required to farm one of the other class sets and complete the dungeon associated with those sets. Marauder, Natalya, Shadow, Unhallowed Essence
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